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Moving away from the legacy OpenGL 2.1 is important for future compatibility with modern rendering APIs (Vulkan/Metal) and for improving rendering performance with Tiberian Sun and the C&C Remastered Collection.
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These features and more will be explained in more detail in the upcoming release spotlight, but for now you can look back over the previous news posts or the full changelog for more information.Īn important compatibility note is that OpenRA now requires GPU support for either OpenGL 3.2, DirectX 11, or OpenGL ES 3. Nine more campaign missions have been ported for Red Alert.More fluid infantry combat after fixing several long-standing combat bugs.Further adjustments to make Dune 2000 more faithful to the original game.Community balance updates and a refreshed map selection for Red Alert and Tiberian Dawn.


The 20210321 release spotlight has been temporarily delayed. Rather than continue to delay the release, we have commissioned our best artist to make the placeholder image below, and will post the real spotlight once it is available.
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We had originally planned to announce this release with a new patch spotlight video, but an unfortunately timed computer failure has left FiveAces’ battlefield control offline until repairs are completed. Today is the day that many have been waiting for: the new stable OpenRA Release 20210321 is now available!
